<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Squarefolk Devlog - itch.io</title><link>https://boltomli.itch.io/squarefolk</link><description>A tiny deterministic 4X in your browser — procedural maps, fog of war, siege &amp; capture, vs an AI opponent.</description><item><guid>https://boltomli.itch.io/squarefolk/devlog/1695327/devlog-1-rules-first-code-second</guid><title>Devlog #1 — Rules first, code second</title><link>https://boltomli.itch.io/squarefolk/devlog/1695327/devlog-1-rules-first-code-second</link><pubDate>Wed, 07 Oct 2026 04:48:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p># Devlog #1 — Rules first, code second **Squarefolk is playable in your browser now** — a tiny turn-based strategy game that fits in a single 74 KB HTML file. This first devlog explains how it&#039;s b...</p>]]></description></item></channel></rss>